Speed Breaker

A speed breaker (also called a speed hump or strip) is commonly used to make vehicles slow down at a specific spot along their path. The procedure to create a speed breaker across the road, as shown in the image below, is described here:

Location for Speed Breaker

A place where a new speed breaker will be created.

Opening the Speed Breaker Editor

Open the editor by clicking on the ‘Speed Brk’ button. The editor contains two input fields:

The editor interface is shown below:

Speed Breaker Editor Interface

Speed Breaker Editor with two input fields.

Creating the Speed Breaker

A speed breaker in MSV mimics a stop line, except vehicles do not stop completely but slow down significantly while crossing it. The shape is defined by two control points, one at each end:

  1. Use Ctrl + Mouse Left Click to set one end of the speed breaker. A blue sphere blob will appear, turning white.
  2. Use Ctrl + Mouse Right Click to set the other end. The blob disappears, and a dark yellow line is drawn to represent the speed breaker.
Start Point of Speed Breaker

The first point is specified using Ctrl + Mouse Left Click.

End Point of Speed Breaker

The other end is specified using Ctrl + Mouse Right Click.

Finalizing the Speed Breaker

After both control points are specified, press the Done button. Select the shape again with a plain click to:

Set Name and Width for Speed Breaker

Name and width set. Fine-tune position and elevation as required.

Testing the Speed Breaker

Close the editor, save, and reload the model. Vehicles will now slow down at the speed breaker when they approach it, as shown below:

Speed Breaker in Action

Speed breaker created successfully. Vehicles slow down as they approach.

Visibility Toggle

Speed breaker visibility can be toggled on or off by pressing the letter ‘H’.